Bronze Sentinel Scorpion
Medium Construct
Armor Class 13 (natural armor)
Hit Points 65 (10d8 + 20)
Speed 30 ft., climb 20 ft.
Damage Immunities Poison, Psychic
Condition Immunities Charmed, Exhaustion, Frightened, Paralyzed, Poisoned
Senses Darkvision 60 ft., passive Perception 14
Languages Understands Common but can't speak
Challenge 3 (700 XP)
Silent Sentinel. The Bronze Sentinel Scorpion becomes eerily still, gaining advantage on Dexterity (Stealth) checks when it remains motionless, blending seamlessly into its surroundings.
Venomous Alchemy (Recharge 5-6). With a flick of its segmented tail, the scorpion injects a chosen alchemical poison. Options include: Petrifying Toxin: The target must succeed on a DC 13 Constitution saving throw or begin to turn to stone, becoming restrained. The target can repeat the saving throw at the end of each of its turns, ending the effect on a success. Dissolving Acid: The target suffers an additional 7 (2d6) acid damage, corroding armor and equipment.
Steam Burst. When the Bronze Sentinel Scorpion's integrity is compromised (20 hit points or fewer), it releases a scalding steam cloud. Each creature within 5 feet must succeed on a DC 13 Dexterity saving throw or take 5 (1d8) fire damage and be blinded by the steam until the end of the scorpion's next turn.
Actions
Twin Strike. The Bronze Sentinel Scorpion executes a precise double assault, making two attacks: one with its claw and one with its sting.
Crushing Claw. *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 6 (1d6 + 3) bludgeoning damage, and the target is ensnared in its vice-like grip (escape DC 13). The scorpion has two claws, each capable of holding a single target.
Venomous Sting. *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 7 (1d8 + 3) piercing damage, plus 4 (1d8) poison damage, injecting a debilitating toxin.
Legendary Actions
Keen Observation. The scorpion performs a Wisdom (Perception) check, analyzing its surroundings with mechanical precision.
Pincer Strike. The scorpion delivers a swift claw attack, aiming to capture its prey in an iron grip.